Welcome to Firebrandx's custom NTSC profiles page for the XRGB-mini Framemeister!
This page will serve as a reference guide for the various integer-based (and some non-integer) NTSC profiles for the XRGB-mini Framemeister. Provided on this page are thumbnail links to each console, expansion and/or adapter device. When you click on these thumbnails, you'll be taken to a detailed breakdown of the entry values for the profiles of that hardware, as well as demonstration pics (50% resized) of the profiles in action.
Donations are welcome and will go towards expanding hardware coverage like PC Engine, 32X, etc. Much appreciated!
News April 14th, 2017:
Turbo-Duo profiles added! These are based on Voultar's superb RGB board mod, but in theory 'should' work just as well for unmodded TG consoles.
Also wanted to pointed out some recent issues and how to solve them:
1. Several complaints have come in about profiles loading into a blank screen and seemingly not working. In every case, this was due to people using an input mode other than RGB. Since I save the default video input variable as RGB, the profile will show a blank screen when the user tries to load it on composite video input for example. If this happens, all you have to do is wait about 15 seconds after loading the profile, then press the input button you want to use on the Framemeister's remote. It will switch over to it after about 10 seconds and your picture should come up just fine. If you want to avoid this hassle in the future, simply re-save the profile after switching to the proper input, and it will change the default input source to your preferred input the next time you load the profile.
2. UHDTV (or often called 4KTV) users have been discovering strange frame rate issues when attempting to use the Framemeister on them. It seems most of these issues can be solved by changing the Sync_Mode to "Off" instead of "Auto". However, keep in mind that the frame rate will now behave like most emulators, where it will look smooth most of the time, but occasionally the frame rate will jump or stall in order to re-sync with the console.
News February 18th, 2017:
Uploaded a new profiles package that adds in a few more 720 profiles (Neo Geo, Genesis, and Genesis Power Base converter). I'd like to have gotten more of these done by this point, but the process of universalizing the old profiles to work with any input is quite tedious, and it didn't help that I was beat down by a bad case of the flu.
In other news, I got in a 32X and tested it to discover the Genesis universal profiles work perfectly fine with it, so no new profiles are needed for the 32X. Just use either "24GEN4XU" for 4x vertical, or "25GEN5XU" for 5x vertical.
I'll continue to work on the 720 profiles to get more of them knocked out. Cheers!
News January 9th, 2017:
Started working on 720 profiles for all the systems (will wait until I have done most of them before uploading a new package). Had the pleasure of borrowing a Neo Geo console to make profiles for both 720 and 1080, and I must say the RGB quality was superb (it was one of the pre-80,000 serial numbered consoles). Back when the Neo Geo was new, I owned an AES, but only ever had composite video for it at the time, which of course looks especially bad on the Neo. So seeing glorious pure RGB scaled perfectly on my 55 inch display for the AES was awesome, and makes me want to invest in the system again some time down the road. Perhaps when and if Krikzz makes an Everdrive cart for it.
In other news, now that I've started to collect HDMI solutions like the N64 UltraHDMI and the Nintendo AVS, I began to realize my 55 inch Sony display wasn't treating digital RGB properly. Investigating the numerous menu options on the Sony, I found there's a setting for RGB color range. By default, my display had this set to "Auto", but apparently this setting was treating every feed as limited color range and would set the diplay for "Limited" range mode. Well as it turns out, HDMI consoles like the N64 Ultra and AVS are designed based on "Full" RGB color range. I changed my display to "Full" instead of "Auto", and then discovered I needed to set the brightness function to exactly 50/100. This was the only position of brightness that neither crushed dark colors, nor washed blacks out with grey. So what does all this mean in regards to the Framemeister? Well it means I now have to go back and recalibrate the profiles such that everything appears as it should with the new display settings now being at full RGB range and 50/100 brightness. Thankfully this has been an easy fix of just turning the Framemeister brightness down to a maximum of 25 (the original Framemeister default). However, I found a brightness of 21 gets rid of noise in the blacks surrunding the active game graphics. With this being the case, I'm going to also revamp the SNES profiles to no longer use horizontal masking. Such masking is heavily reliant on perfect centering, wich may be different from one person's setup to the next. I recall running into this issue with the Genesis profile masks, where eventually I have to make 'universal' Genesis profiles that had no horizontal masking.
Lastly, I should be getting in a loaned 32X this week to hit up profiles for that. This will leave just the Dreamcast left of the Sega line of consoles (which I have and will make more profiles for when I get back around to it).
Before You Begin:
1. It's essential to remember that as of firmware revision 2.02 for the Framemeister, ONLY 20 profiles can be accessed from the Framemeister's onscreen menu system. As such, you'll want to pick your 20 most important profiles to put on your microSD card, with the rest being stored elsewhere if needed.
2. Certain settings will not load from the profile unless you use "Load" instead of "Load_Select". For example, In order for "Zoom" to be turned on from the profile, you have to use the "Load" option.
3. Next, these profiles are only designed for the specific input type they are listed for, and are only designed to work with 1080p output. So in other words, attempting to use a D-terminal profile for your S-Video cable will likely not work as intended.
4. Lastly, please read my article on the finer points of custom profile use and some important aspects of the Framemeister's various functions. This can be viewed here: Important General Framemeister Notes
I also wrote an article detailing my quest for pixel perfection started in the late 1980's:
All images and content found on this page are copyrights of their respective holders.